UNO Attack Cards
The game includes 112 cards in four colors, such as blue, green, red, and yellow. Each card color set includes number cards, special action cards, and wild cards. The number cards are from 1 to 9 in all four colors, action cards include Hit 2, Reverse, Skip, Discard All, and Trade Hands, and Wild cards include wild draw 2, draw 4, and wild blank. The game also features two special action cards: Wild All-Hit cards and Wild Hit-Fire cards.
UNO Attack Cards List
The 112 cards in the UNO Attack card game are as follows:
- 18 Blue cards from 1 to 9
- 18 Green cards from 1 to 9
- 18 Red cards from 1 to 9
- 18 Yellow cards from 1 to 9
- 8 Hit 2 cards of 2 each in blue, green, red, and yellow.
- 8 Reverse cards of 2 each in blue, green, red, and yellow.
- 8 Skip cards of 2 each in blue, green, red, and yellow.
- 4 Discard All cards of 1 each in blue, green, red, and yellow.
- 4 Trade Hands cards of 1 each in blue, green, red, and yellow.
- 4 Wild cards
- 2 Wild All-Hit cards
- 2 Wild Hit-Fire cards
- 1 Card Launcher Top and Bottom
How to Play UNO Attack
Set Up
To set up the UNO Attack game, select a dealer, who will shuffle the deck and deal seven cards to each player. Place one card from the deck on the playing area to start the discard pile. Load the remaining cards into the card launcher and turn it on. Ensure the launcher faces the player whose turn it is.
Dealing
The dealer shuffles the deck and deals seven cards to each player, while also starting the discard pile with one card. Place one card from the deck on the playing area to begin the discard pile, then place the remaining cards into the card launcher. Turn on the card launcher and rotate it so it always faces the player whose turn it is.
Starting the Game
The first player to the left of the dealer starts the game. The player takes the card from the launcher and matches it with the top card face down in the remaining card pile, either by its color number or action on it. The aim is to be the first to empty your hand while taking random cards from the card launcher.
Taking Turns
Players take turns matching the card on top of the discard pile by color, number, or word with the cards in their hands. If a player is unable to make a match, they must press the button on the card launcher to see if any cards shoot out, and if they do, the play proceeds; otherwise, press the button again.
Going Out
When a player has one remaining card, they are required to yell “UNO” to indicate they are playing their last card. If they did not yell and play a card and another player caught him doing so, it may result in penalties. The round ends when a player has run out of cards, and points are added up to decide the final winner after reaching 500 points.
Challenging
Players can challenge each other if they suspect an opponent has failed to yell “UNO” when down to one card. If the challenged player is caught without saying “UNO,” they must press the Launcher button twice as a penalty and get those cards from it.
Scoring and Points
After a round ends, points are allocated based on the cards remaining in the remaining players’ hands. The winner will take all the players’ cards and count their points to add to his total.
UNO Attack Cards Points
- All cards from 0 to 9 contain Face Value
- Reverse card contains 20 Points
- Skip card contains 20 Points
- Hit 2 cards contain 20 Points
- Wild Hit 4 cards contain 40 Points
- Discard All contains 30 Points
- Wild cards contain 50 Points
- Wild Attack-Attack card contains 50 Points
- Wild Customizable/blank card contains 50 Points
Winning and the Next Round
The game continues with new rounds, and the first player with the highest score of 500 points at the end of the rounds is declared the winner. Alternatively, the game may be scored by keeping track of how many points each player gets at the end of each hand. When one player reaches 500 points, the player with the fewest points wins the game.